Dungeon Crawl Classics #5: Aerie Of The Crow God (Lvl 7-8)[GMG 5004]An Adventure for Character Levels 7-8 This product is an adventure for use with the Dungeons & Dragons core rulebooks. It is published under the Open Gaming License (OGL) and is compatible with the D&D 3.0/3.5 edition rules. |
Age of Cthulhu (1920s): Death In Luxor (OGL)[IMP GMG7001]In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since. In 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time. Now death stalks the dusty streets of Luxor and a new age of horror is at hand. Can your investigators succeed where the mightiest of pharaohs have failed? Or will they fall victim to Luxor's secret past? Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe. Rules Set: Chaosium Basic Role Playing. |
Dungeon Crawl Classics 57: Wyvern Mountain (Lvl 4)[IMP GMG5056]High atop the Ul Dominor Mountains stands the lonely peak known as Wyvern Mountain. Once the lair of the dread white dragon Skelya and her army of wyvern servants, the high mountain citadel was synonymous with wickedness and wanton destruction. Now the ancient fastness has become a haven for evil once again. A tribe of brazen goblins have claimed the fastness for their own, unwittingly unlocking the draconic menace concealed beneath Wyvern Mountain. Will the dread Skelya rise to terrorize the North? Or will the heroes put to rest a secret that has lurked beneath the mountain since time immemorial? Only the most valiant of heroes dare venture into the Wyvern Mountain. This world-neutral adventure can be used alone or to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Xcrawl: Emperor's Cup 4700 (Lvl 12)[IMP GMGP1005]For Honor. For Glory. For Money. For lots and lots of money... There is only one championship in the world of Xcrawl: The Emperor’s Cup. To win it is to become an instant champion and the idol of millions. But winning isn’t easy. In fact, surviving isn’t easy. Your team has fought its way to the top of the ranks, and made a name for itself, but this is the final goal. The ultimate challenge. Are you up to the task? Do you have game? Remember, this isn’t some local crawl. This isn’t even one of the big crawls on tour. This is The Final Crawl. The biggest crawl. And if you die...you may never forgive yourself. |
DM Campaign Record (GSL)[IMP GMG9702]An indispensible playing aid, this campaign tracker is an essential tool for fourth edition DMs. Gone are the days of paper scraps and loose-leaf notebooks! The DM Campaign Record is a carefully designed booklet with space to record all information about an ongoing campaign: NPC stats, XP tracking, session logs, character reference, world info, and more. Just as every player needs a character sheet, every DM needs a campaign record! This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Master Dungeons M1: Dragora's Dungeon (Lvl 1)[IMP GMG5301]Some explorers perish in pit traps while others found fiefdoms. What sets them apart? Master dungeons: heroes are chiseled from the challenges they face, and those who conquer master dungeons rise to be kings. Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid capture, nascent godlings amassing divine energies: choose these challenges over the goblin cavern if you want to prove yourself worthy of glory and empire! Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived the apocalypse, fleeing with their slaves to a hidden city, where the greatest enchanters of all time could sleep away the centuries, and awaken in a future age as rulers of a ruined land. Now once more the forbidden spells of the Parhok threaten the good folk of the Known Realms. A kingdom lies ensorcelled, a royal family ensnared by the forgotten dweomers of a long-dead race. When the best attempts of seers and diviners have failed, it falls to the heroes to save the kingdom. Have the sorcerer-kings risen to reclaim their bejeweled thrones? Or has a more sinister power bent their ancient magics to its sinister will? Only the most courageous and cunning of heroes will emerge victorious from Dragora's Dungeon. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Crawl Classics #55: Isle of the Sea Drake (Lvl 1)[IMP GMG5054]Death stalks the Isles! All through the Known World, the stories are told again and again, by pirate captains and boasting merchant lords: a ferocious sea monster is stalking the trade lanes, and no vessel is safe. The call goes out for a band of heroes willing to dare the impossible: to slay a leviathan of the murky deeps. Are you and your companions the heroes that can bring back the head of the sea dragon? Or will you perish like those before you, adrift on the unforgiving sea? An adventure of exploration, courage and cunning, Isle of the Sea Drake will challenge characters with savage natives, the walking dead, gold-crazed pirates, a sea dragon, and an ancient mystery from beyond the stars. When heroes dare the sea dragon, only the most courageous will survive! Isle of the Sea Drake includes a full-color double-sided poster map depicting the area of the adventure. This world-neutral adventure can be used alone or to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Crawl Classics #54: Forges of the Mountain King (Lvl 1)[IMP GMG5053]High in the Ul Dominor mountains, at the base of smoldering caldera, a lonely trail wends its way to a ruined dwarven citadel. Coveted by many, its location has been lost since time immemorial. Now you and your companions are prepared to explore the forgotten mountain fastness and its fabled dwarven horde. Within the moldering halls lurk ancient death traps, armies of cruel goblins, gnolls and worse, and a cursed treasure doomed to bring ruin upon any that dare to explore it. An introductory adventure designed specifically for first level characters, Forges of the Mountain King will challenge new and old players alike. It includes four pages of full-color cardboard cut-outs produced by Fat Dragon Games to facilitate 3D play! This stand-alone, world-neutral adventure can also be used to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Crawl Classics 53: Sellswords of Punjar (Lvl 1)[IMP GMG5052]Deep within the heart of the slums, in the rat-ridden city of Punjar, the Beggar-King weaves his plots. Unearthing rites best left forgotten and offering up sacrifices to the loathsome Lords of Shade, the Beggar-King's ambitions threaten to unleash a horde of shadow-horrors upon Punjar's huddled masses. You and your fellow companions must bring the reign of the Beggar-King to an end. Your quest will take you from the rooftops of Punjar to its filthiest alleys, and beneath the streets of Punjar to the fetid heart of the city, where even the bravest of sellswords will tremble before the fell secrets of the Beggar-King of Punjar. An introductory adventure designed specifically for first level characters, Sellswords of Punjar is an urban Dungeon Crawl Classic unlike any other. It includes a full-color double-sided battle map to allow your characters to fully experience the perils of Punjar! This stand-alone adventure can also be used to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Hero's Handbook: Dragonborn (GSL)[IMP GMG4411]“Do not fear death, only the shame of defeat.” Born of dragons and steeped in war, the greatest warriors have always been the dragonborn. Herein, players and DMs alike will learn the secrets of the last of the warrior-kings, the sinister plots of the Cult of Apophis, the mysteries of the Forbidden City, and the siren song of long-lost homelands. Fearless in battle, unmatched with the blade, theirs is a martial tradition whose legacy spans centuries. Has the sun set on the ancient empire or can heroes write new legends? Take up your clan’s banner, belt on your ancestral sword. A new world awaits, crying out for adventures worthy of the mantle of hero! Whether you are a hero championing the cause of good, or dark avenger sworn to wicked Apophis, Heroes’ Handbook: Dragonborn is the essential dragonborn player’s resource. First in a complete line of PC aids, each brings character, history and new depth to your player character. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Haiiii-Ya Cartoon Martial Arts Combat[GMG4390]Outrageous Japanimation action bursts to life with Haiiii-Ya! Create your favorite anime character, then add martial arts styles, special attacks, signature quotes and moves, combat options, and a wide variety of hilarious chi powers like Star Energy Shuriken and Tsunami Water Smash! Increase in power and rank, then decimate your opponents in one-on-one or mass gladiatorial combat! All you need to play is this book and some six-sided dice. So don't wait any longer… the fight is about to begin with Haiiii-Ya! |
Dungeon Crawl Classics 56: Scions Of Punjar (Lvl 4)[IMP GMG5055]In Punjar, even the nobility have secrets to conceal, and the Dev'shir have more than most. An heirloom been stolen from the City of the Dead, leading the heroes on a perilous quest through the city's darkest alleys and byways, into a long abandoned crypt, and against an army of shambling corpses. When the dead stalk the ancestral estates of Punjar, can even the mightiest of heroes emerge triumphant? Or will their corpses join the army of walking dead as the Scions of Punjar? This world-neutral adventure can be used alone or to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Forgotten Heroes: Fang, Fist, And Song (GSL)[IMP GMG4400]Need to liven up your campaign world? Try an apocalypse: it can do wonders for your game. Forgotten Heroes: Fang, Fist, and Song uses an apocalypse theme to re-introduce four new character classes to your 4E game. The druid, barbarian, monk, and bard all have their place in a cataclysmic destruction of the old world that clears the way for a fresh age of heroes -- and they also make for great additions to any existing campaign. This GSL sourcebook provides players with everything they need to play these base classes in their 4E games! The barbarian is a tough as nails warrior that can take serious punishment while dealing out a respectable amount of carnage himself. The barbarian's role is the defender, and he excels at intercepting the attacks and movements of his enemies to protect his companions. Bards are leaders, using music to bolster their comrades with rousing songs and strike down foes with reverberating percussion or the stinging cut of a note sharper than steel. Bards are also a living archive of much that has been forgotten, and can use this esoteric knowledge to point out the weaknesses of their foes through the deft flourish of a rapier. The druid is a master of primal forces, a controller who taps into the elements to push back the encroaching borders of civilization. Druids are fiercely protective of all that grows wild and free, lashing out with fire, ice, and lightning against all that would defile the sanctity of the natural world. Monks are potent and versatile warriors, using speed and skill to bring down their foes with strange and exotic weapons or simply the calloused strength of their own fists and feet. The monk's skill flows from the mastery of mind and body and the careful study of ancient fighting styles and techniques. Monks excel in the role of striker, and can move through melee with startling agility, striking crippling blows from unexpected directions with fluid ease. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Castles & Crusades - GG5: The Dread Crypt of Srihoz[GMG 5524]A world of heroism and epic adventure lives inside each of us. We can all imagine a world where stalwart knights battle ancient dragons, powerful wizards duel one another with mighty magics, and the brave-of-heart rescue mystic artifacts from the clutches of evil villains. With the Castles & Crusades roleplaying game from Troll Lord Games, you can take the role of a hero seeking adventure in a fantastic world populated by mythic creatures and legendary beasts. Or, as the Castle Keeper, you can design the worlds and stories that make up the game, guiding friends and fellow gamers through epic adventures in your own wondrous settings.The Dread Crypt of Srihoz was first released as a d20 module in the Dungeon Crawl Classics line. Now this classic adventure is available in an officially licensed Castles & Crusades edition! Specially authorized by Troll Lord Games, The Dread Crypt of Srihoz is a classic fantasy adventure perfect for a C&C campaign. For leagues uncounted, a path has followed the tortured contours of a cliff which hangs over the storm-battered shore of the icy northern seas. The eternally damp rock is covered in places by a sickly film of grey mosses and lichens, which is the sum total of all the life forms able to scratch out an existence in this gods-forsaken hell. For atop the cliff stands the entrance to the dread crypt of Srihoz, a vampire of ancient name and deadly reputation. Only the bravest adventurers dare enter this place... |
Eldritch Role-Playing System - Core Rules Book[GMG 4360]There is a realm where warriors brandish their swords to thwart evil, wizards bend reality to achieve the impossible, and rogues sneak past them both to claim the treasure for themselves! Eldritch Role-Playing System takes you to this realm. A complete yet simple system, this game lets your characters become powerful heroes with straightforward rules.With no restrictive archetypes, character concept is king: cast any spell, wield any weapon desired, evoke any power imagines. Players can create detailed characters in minutes, fulfilling their destinies in a world of dream known by sages as ?inereve. So sharpen your sword, gather your will, and summon your inner strength to prepare for a new game experience... |
Xcrawl: Phoenix Crawl[GMG P1010]In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It?s a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled ? but lethal ? conditions. The players go through the dungeon and try to fulfill whatever conditions the DJ puts forth in order to win. Xcrawl is a sport and the challenges are created, but the danger is no less real. If you die, you die!The official Xcrawl tournament module of Gen Con 2007, the PhoenixCrawl Open is set in a state-of-the-art new arena out of Phoenix, Arizona. This high-octane dungeon promises to be anything but normal as the fire-themed adventure proves there?s more at stake than just prizes when its DJ turns out to be more than human! This is a stand-alone adventure that can be played with only the core d20 books! Pregenerated characters are included. |
GM Gems[GMG 4371]Systems-Neutral Tools for Every Game MasterGM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! Inspiration and Perspiration This 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose. GM Gems is written by veteran Game Masters and some of today?s best known RPG designers, and includes: * Alchemical Mishaps * Empty Rooms Worth Describing * Extraordinary Campsites * Familiar Creatures with Unfamiliar Faces * Short Encounters for Short Attention Spans * Unique Taverns and Inns * Unusual Holidays * 100 Unique Treasures And much, much more! |
DCC #30: Vault of the Dragon Kings Tournament Edition[GMG 5101]Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics dont waste your time with long-winded speeches, weird campaign settings, or NPCs who arent meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.Vault of the Dragon Kings is the official tournament module of the Second Annual Dungeon Crawl Classics Open Tournament at Gen Con Indy 2005. This limited-edition tournament version presents everything needed to play a tournament in your own home! Included within you will find the 128-page adventure, six heroic miniatures representing the pregenerated characters, six monstrous miniatures representing the denizens of the Vault, four player packs, three official DM scoring packs, and a new sequel adventure that allows you to connect the Vault of the Dragon Kings to an ongoing campaign. The following miniatures are included: * The Castellan, Half-Dragon Ettin * Skeletal Wyrmling * Basilisk * Sle?astakk, Lizardman Fighter * Charp, Lizardman Ranger * Hb?kir, Lizardman Cleric * Glynn Trollbane, Human Sorcerer * Loros Truebow, Human Ranger/Cleric * Ubo Gutrot, Dwarf Barbarian * Veriander Lyras, Half-Elven Cleric/Rogue * Oddwit Silverheel, Gnome Fighter-Bard * Ynnen ?Chitter-Chatter,? Kobold Rogue/Ranger Special Note: This boxed set will be produced in limited quantities. |
DCC #52: Chronicle of the Fiend[GMG 5051]Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don?t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren?t meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you remember, and the secret doors you know are there somewhere.This special tournament module was used for the Fourth Annual Dungeon Crawl Classics Open Tournament at Gen Con Indy 2007. It includes the official tournament scoring system, pregenerated characters, and illustrated player handouts. Four apprentices of a venerable hedge mage return from running errands to discover that their master?s tower has been burned to the ground! Arming themselves with the meager equipment undamaged in the fire, they set out to rescue him. Thus begins a series of adventures that stretches many years, as the young servants mature into mighty heroes and finally confront their master?s killer. This adventure module was originally played as a three round tournament with level 0 characters in round one, level 8 characters in round two, and level 10 characters in round three. In home play, the three adventures can be spread over an ongoing campaign. |
Wicked Fantasy Factory #3: Throwdown with the Arm-Ripper[GMG 4703]Your adventures are already exciting. Characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are over-the-top, in-your-face, BADASS THRILL RIDES! Maybe you want adventures that are things of LEGEND! Maybe you want adventures that are WICKED SICK! That?s what Wicked Fantasy Factory gives you: axes hacking, spells exploding, and blood spewing.Don?t just crawl through dungeons ? make them sorry they ever met you! In Throwdown with the Arm-Ripper, the heroes lend a hand to Prince Roberre. The prince is missing an arm, and he hires the heroes to help him regain it. They journey to a magic altar rumored to repair things that are broken. Soon they are face-to-face with the Arm-Ripper himself ? a hulking brute who takes pleasure in plucking the limbs off things smaller than him. But if the heroes succeed, they learn that the Arm-Ripper himself was the least of their dangers! |